package com.aponisipsis.gl3d.geometry;

import org.lwjgl.util.vector.Matrix4f;
import org.lwjgl.util.vector.Vector3f;
import org.lwjgl.util.vector.Vector4f;

public abstract class Object3D {
	protected Vector3f position;
	
	public Object3D(){
		
	}
	
	public void setPosition(Vector3f position){
		this.position=position;
	}
	
	public Vector3f getPosition(){
		return position;
	}
	
	
	
	public abstract void render();
}
